Painting with the Brush Tools

You use the available Brush tools — Full, Adaptive Gaussian, and Local Otsu — to paint selections on 2D views in single slice or multi-slice mode and to label visual voxels in 3D views. You can change the diameter of the brush, as well as select a Round or Square brush to work with.

Brush tool settings

 

Icon Description

Round brush

If selected, the brush will be a circle (single slice) or a sphere (multi-slice).

Square brush

If selected, the brush will be a square (single slice) or a cube (multi-slice).

Brush type

-

You can choose a brush type in the drop-down menu. as shown below. You should note that additional settings are available for the Adaptive Gaussian and Local Otsu brushes.

Full… In this case, all voxels within the area or volume of the brush will be labeled.

Adaptive Gaussian… Applies a local threshold when painting. In this case, the threshold value is the weighted sum of neighborhood values subtracted by a constant, where the weights are a Gaussian window and the neighborhood is the area or volume of the brush. The dataset that provides the values for computing the threshold can be selected in the Image drop-down menu and you can choose to label pixels within the Lower or Upper range. The Adaptive Gaussian brush settings are shown below.

  • 'Sigma' is the amount of variation or dispersion of the set of values within the defined neighborhood.
  • 'Offset' is the constant subtracted from the weighted sum of neighborhood to calculate the local threshold value.

Local Otsu… Applies a local threshold when painting. In this case, the threshold value is determined by maximizing the variance between two classes of pixels of the local neighborhood defined by the area or volume of the Round or Square brush. The dataset that provides the values for computing the threshold can be selected in the Image drop-down menu and you can choose to paint within the Lower or Upper range.